Archive for April, 2009

29Apr

So recently the Game Development Club at SJSU had one of it’s regular programming competitions. This one was based on the Tower Defense genre. Edgar and myself decided to do it on the Zune. This was rather easy in comparison to other things I have been using lately (namely opengl haha). It is a pretty simple game. more of a tech demo/challenge to see how fast we could actually make a functional game. The game has 5 or 6 levels. We used the some code off of the creators club website. For the most part the code is pretty thrown together. It was more about seeing how fast we could actually do this.  Three days of working on it seems like a reasonable amount of time (especially since two of those days were pretty laid back).  I will post a video or something soon probably. Below is the installer for the Zune, and the source code for the game. I think I will modify the game to make levels dynamically generated and infinite. I could see this being a score based game (like tetris or something). There is not a ton of fun to be had right now. This is my first entry into the Zune world :)! I still need to post my blog on grid[z] for facebook. That game is basically done. It has been approved for their application database. I am currently adding leaderboards and live game support!!!

In the mean time:

Installer: http://www.parrisstudios.com/wp-content/uploads/2009/04/towerd.ccgame

Source Code: http://www.parrisstudios.com/wp-content/uploads/2009/04/towerd.rar

Final Thoughts: I think I may add some networking to this game. I really enjoyed line tower wars on warcraft 3, so I am thinking about making similar gameplay as that.

Enjoy 🙂

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